![]() But CONTRA always kept me coming back for more no matter how many times I beat it (I think about 30, at last count). It just had everything I like in a game and gave me with countless hours of entertainment (which my parents liked, because it kept me from bugging them wanting another game.) Some games I would beat and never really play much again afterwards. Though there have been many notable video games in the years since, CONTRA remains my #1 all-time favorite of them all. Even nearly five years later, long after my NES and games had gone away to make room for the Sega Genesis, I was able to still beat CONTRA in my record time when I discovered it at the house of my high school friend. I got so good at it that I could beat it in twenty minutes flat (with the thirty lives code, of course I don't know anyone who ever beat it with just three). I was hooked instantly, and when I finally got my own copy, I was playing it nearly every day. ![]() Toys R Us was sold out for awhile, so the best I could do was rent it or play it at a friend's house. (Jeez, has it really been that long!?) It was the big deal at school everybody was talking about it. I remember when CONTRA was first released in 1988. I long for the age of the NES, when the games were just plain fun and simple without flashy animation and movie-like special effects to get in the way.
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